List Of Pc Games With 128mb Graphics Card

Max Payne 2 requires a 100% DirectX 9 compatible video card with at least 32 MB of video memory.
List of Supported graphics cards.

GENERIC GUIDELINES

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For optimum performance, your game graphics will be set to recommended settings. You can customize your settings by going to the Options menu from the Main Dialog.

  1. Video cards with 32MB of video memory should only use the low detail settings and run at a maximum resolution of 800x600 without anti-aliasing.
  2. Video cards with 64MB of video memory should only use the medium detail settings and run at a maximum resolution of 1280x1024 without anti-aliasing.
  3. Video cards with 128MB of video memory can use the maximum settings and run in up to 1600x1200 resolutions (or 1280x1024 with anti-aliasing).

IMPORTANT NOTES

If you have any problems with graphics, please do the following first:

1. Update your graphics card drivers.
2. Lower your resolution and graphic detail settings from Max Payne 2 Options Dialog.
3. Disable Anti-Aliasing from the Max Payne 2 options dialog.

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ADJUSTING OPTIONS

The Options are described in tooltips. Hover your mouse over the text and you will get a yellow text popup describing what the option adjusts and how it affects performance.
Lowering the resolution will increase performance as well.

HOW TO..

1. UPDATE DRIVERS - See below for a list of manufacturers and follow your manufacturers' instructions on updating the drivers.
2. CHECK DIRECTX FUNCTIONALITY - If you get an error message saying 'Max Payne requires a DirectX 9 compatible graphics card', you can check your DirectX version and functionality by using 'DXDiag' application that comes with your system. Click Start -> Run, then enter 'dxdiag'. Select the Display tab and click on 'Test Direct3D'. After all tests are completed, you should get a 'Direct3D test results: All tests were successful.' message. You can also verify functionality with other DirectX games.
If Direct3D does not work, there is something wrong in your system configuration. Verify in Dxdiag that Direct3D Acceleration and AGP Texture Acceleration are enabled (if they are disabled, enable them). If you still have problems, we recommend that you reinstall the latest DirectX and graphics card drivers and try again.
3. INCREASE AGP APERTURE SIZE - Warning, only for advanced users.
Go to your computers' BIOS and look for a setting called AGP Aperture Size. We recommend setting it 128MB, or if you have 512MB or more system memory, to 256MB. This will increase the available memory for textures and thus may increase performance.

DRIVERS

You should first upgrade to the latest drivers to your graphics card. Here is a list of links to a few of the most common graphics card manufacturers' web sites:

  • ATI (Radeon series)
  • NVIDIA (GeForce, GeForce FX, NForce)
  • Intel (i845/i865)
  • Matrox (Parhelia)
  • You can also check your computer manufacturer's web site. Here's a list.

GENERIC GRAPHICS PROBLEMS

Anti-Aliasing (FSAA)
If you are running in high resolutions or with FSAA enabled and experience random freezing with the game, please lower your resolution and/or disable FSAA. Many 3D accelerators simply run out of resources when running the game in high resolution.
We do not recommend you to enable anti-aliasing from the graphics cards' control panel, but to use the options in Max Payne 2 instead. Otherwise you may be able to start the game with a resolution and settings with which you will not have enough graphics memory to play the game.
Textures missing
Please lower the texture detail and color depth settings in the Max Payne 2 Options dialog and disable anti-aliasing. Also, updating drivers and increasing AGP Aperture Size to 128MB in your BIOS may help.
Graphics bleeding over the monitor screen
Please adjust your monitor or change the resolution. The most compatible resolutions are 640x480, 800x600 and 1024x768.
Multiple graphics cards
If you have multiple graphics cards in your PC, or a graphics card capable of outputting to multiple monitors, Max Payne 2 may not display all of them in the startup dialog. The primary graphics card should always be displayed and we recommend that only it is used for playing the game.
Start menu or System Tray programs flash on screen during gameplay
If this problem bothers you, please disable all background applications such as e-mail software, Winamp or ICQ.

GRAPHICS CARD SPECIFIC PROBLEMS

NVIDIA GEFORCE, GEFORCE FX GRAPHICS CARDS
Anti-aliasing may not work together with post processing effects on GeForce and GeForce FX cards that have less than 128 MB of memory. Possible side effects are texture corruption, textures turning to yellow or other graphical glitches. Please disable anti-aliasing from Max Payne 2 options and from the driver control panel if you have problems.
'High Detail' Post-Process effects work on:

  • GeForce3 & GeForce 4 Series with 40.xx or newer drivers
  • GeForce FX series with 45.23 or newer drivers

Motion blur or Bullet Time Tone Mapping will look black or have a single, solid color if you have 21.* or 30.* series drivers (or 44.03 for GeForceFX). It's time to upgrade those drivers.
Video Playback may not work with 44.03 drivers on GeForce FX cards. This includes the intro, attract, credits and 'Previously on Max Payne' videos. Please upgrade your drivers to 45.23 or newer.
Mirrors are supported only by GeForceFX cards. Even then, we recommend keeping them disabled on GeForceFX 5200 for performance reasons.

INTEL i845 (INTEGRATED)
We recommend you to run with minimum details in 640x480 resolution. Cube mapping option should not be used as it may cause visual artefacts.

ATI RADEON
General: Some older ATI Radeon based cards don't support the in-game Gamma control. You should adjust gamma from ATI Radeon's display driver control panel if needed.
Radeon 8500, 9000, 9100 and 9200 series:
Pixel Shader Skinning looks incorrect. This may be fixed to future ATI drivers.
Matrox Parhelia
16x Anti-Aliasing doesn't work if enabled from Max Payne 2 Options (You will get an error message). Please enable from Matrox Display Control Panel if you wish to use it.
Parhelia doesn't render cube mapping if you are running on Software T&L. Please use Hardware T&L as this card supports it and it is faster.

SUPPORTED GRAPHICS CARDS

Max Payne 2 requires a DirectX 9 compatible graphics card in order to run. The following table lists graphics cards (3D accelerator chipsets) supported by Max Payne 2:

List Of Pc Games With 128mb Graphics Card
  • ATI Radeon series
  • NVIDIA GeForce, GeForce FX and NForce series
  • Intel Extreme Graphics 2 (integrated i865G)
  • Matrox Parhelia
  • SiS Xabre series
  • 3dlabs Wildcat VP

Notes: Free educational software programs. There may be certain issues with specific settings with the above accelerators. See above for more details. Additionally, most 3D accelerators listed will not run satisfactorily on maximum detail level settings.

The following unsupported 3D Accelerators may work with Max Payne 2, but all game visuals may not be correct and performance may be unsatisfactory:

  • ATI Rage 128, 128 Pro
  • Intel Extreme Graphics (integrated i845G)
  • Matrox G400, G450, G550
  • NVIDIA RIVA TNT, TNT2, TNT2 m64
  • PowerVR Kyro II
  • S3 Savage4, S3 ProSavage and integrated solutions based on S3 cores
  • SiS 315 series

We recommend that minimum details and 640x480 resolution be used with the above graphics cards. Please note that we can not give technical support for these graphics cards.

The following unsupported 3D accelerators do not work with Max Payne 2:

  • 3dfx Voodoo, Voodoo2, Voodoo3, Voodoo Rush
  • 3Dlabs Permedia, Permedia2
  • ATI RAGE II/II+/IIc, RAGE PRO, Rage Fury Maxx
  • Cirrus Logic Laguna3D (CL5465)
  • Intel i740, i810 integrated, i815 integrated
  • Matrox Millennium II, Mystique, G200
  • NVIDIA RIVA 128/128ZX
  • PowerVR Neon 250i
  • S3 Savage 2000, Savage3D, Trio64 3D, Virge/DX/GX/VX
  • Rendition Verite V1000/V2200
  • Some older integrated / laptop display adapters (Neomagic, Trident)
For information on gaming on lower end systems, see this page.

The following is a list of games suitable for play on lower specification computers such as older desktop computers, laptops and netbooks. A game is considered for the list if the minimum system requirements permit a single-core or low-powered dual-core processor (e.g. Intel Pentium architecture) and at maximum a GeForce 6-series [or AMD equivalent X-series] GPU. Note that only native game versions for Windows, OS X and Linux are noted in this table, and some games incompatible with modern operating systems will be excluded.

Game TitleReleasedMinimum RequirementsRecommended RequirementsMin./Rec. RAMHard Disk SpaceWindows/Mac/Linux
3-D Ultra Lionel Train Town1999
  • Windows 95, NT 4.0
  • Intel Pentium 120 MHz
  • 1 MB of VRAM
  • DirectX 6.1 compatible
  • Windows 98, ME, 2000, XP
16/32 MB100 MB free//
Abomination: The Nemesis Project1999
  • Windows 95
  • 166 MHz processor
  • 2 MB graphics card
  • Windows 95
  • 266 MHz processor
  • 2 MB graphics card
32/64 MB500 MB free//
Aces of the Galaxy2008
  • Windows XP/Vista
  • Pentium 4 2.0 GHz or AMD equivalent
  • DirectX 9.0c compatible 128 MB graphics card
  • Windows 7
  • Pentium 4 2.0 GHz or AMD equivalent
  • DirectX 9.0c compatible 128 MB graphics card
512 MB/1 GB120 MB free//
Age of Empires1997
  • Windows 95
  • Pentium 90 MHz
  • SVGA video display 1 MB
  • Windows NT
  • Pentium 90 MHz or higher
  • SVGA video display 1 MB
16 MB80 MB free//
Age of Empires II: The Age of Kings1999
  • Windows 95
  • 166 MHz processor
  • 2 MB graphics card
  • Windows 98
  • 166 MHz processor or greater
  • 2 MB graphics card or greater
32 MB300 MB free//
Age of Empires Online2011
  • Windows XP SP3
  • 2 GHz dual core
  • 128 MB graphics card
  • Windows Vista/7
  • 2 GHz Dual core
  • 128 MB graphics card or higher
1 GB2.5 GB free//
Airport Tycoon 22003
  • Windows 98
  • Intel Pentium III 600 MHz
  • 32 MB of VRAM
  • DirectX 8.1 compatible
  • Windows ME, 2000, XP
64 MB500 MB free//
Alien Swarm2010
  • Windows XP
  • Pentium 4 3.0 GHz
  • GeForce 6600 or AMD X800 128 MB
  • Windows Vista/7
  • Intel Core 2 Duo 2.4 GHz
  • GeForce 7600 or ATI X1600 128 MB or greater
1/2 GB2.5 GB free//
Aliens versus Predator 22001
  • Windows 98
  • 450 MHz processor
  • 16 MB graphics card
  • Windows 98
  • 450 MHz CPU or greater
  • 16 MB graphics card or greater
128 MB750 MB free//
All Zombies Must Die!2012
  • Windows XP SP3
  • 2.0 GHz single core processor
  • DirectX 9.0c compatible 128 MB graphics card
  • Windows XP SP3
  • 2.0 GHz single core processor or greater
  • DirectX 9.0c compatible 128 MB graphics card
2 GB256 MB free//
Alliance of Valiant Arms2008
  • Windows XP
  • Pentium 4 2.4 GHz
  • GeForce 6600 or Radeon X600 128MB
  • Windows Vista/7
  • 3.0 GHz or Dual Core 2.4 GHz, or higher
  • GeForce 7600GT or Radeon HD 2900 256MB
2 GB1.6 GB free//
Alpha Protocol2010
  • Windows XP
  • Pentium 4 2.4 GHz
  • GeForce 6800GT or Radeon 1300XT
  • Windows Vista
  • Pentium 4 2.4 GHz or greater
  • GeForce 6800GT or greater or Radeon 1300XT or greater
1 GB (XP) / 2 GB (Vista)12 GB free//
American Conquest2003
  • Windows 98/2000 (Steam version requires XP/Vista/7)
  • Pentium 2 450 MHz (Steam version requires 1.4 GHz CPU)
  • DirectX 8 compatible 64 MB graphics card
  • Windows XP (Steam version requires XP/Vista/7)
  • Pentium 2 450 MHz or greater (Steam version requires 1.4 GHz CPU)
  • DirectX 8 compatible 64 MB graphics card
64/512 MB1.3 GB free (Steam version requires 3.5 GB)//
Anno 1602: Creation of a New World1998
  • Windows 95
  • Intel Pentium 100 MHz
  • 2 MB of VRAM
  • DirectX 6 compatible
  • Windows 98
  • Intel Pentium 166 MHz
16/32 MB120 MB free//
Aquaria2007
  • Windows 2000
  • 1.8 GHz single core
  • OpenGL compatible graphics card
  • Windows Vista or OS X
  • 1.8 GHz single core
  • OpenGL compatible graphics card
256 MB225 MB free//
Arcade's Greatest Hits: The Midway Collection 21997
  • Windows 95, NT 4.0
  • Intel Pentium 90 MHz
  • SVGA compatible video card
  • Windows 98
12 MBN/A//
Assassin's Creed2007
  • Windows XP/Vista
  • 2.6 GHz Intel Pentium D or AMD Athlon 64 X2 3800+
  • DirectX 9 compatible graphics card 256 MB
  • Windows XP/Vista
  • 2.2 GHz Intel Core 2 Duo or AMD Athlon 64 X2 4400+
  • DirectX 10 compatible graphics card 256 MB
1 GB (XP) / 2 GB (Vista)8 GB free//
AstroPop2004
  • Windows 98
  • Intel Pentium II 350 MHz
  • SVGA compatible video card
  • Windows ME, 2000, XP
128/256 MB23 MB free//
Axis & Allies2004
  • Windows 98
  • Intel Pentium III 1.5 GHz
  • 64 MB of VRAM
  • DirectX 9.0 compatible
  • Windows ME, 2000, XP
  • Intel Pentium IV 2.0 GHz
  • 128 MB of VRAM
256/512 MB1.4 GB free//
Baldur's Gate1998
  • Windows 95 (Windows XP for GOG.com version)
  • 166 MHz Pentium
  • DirectX 5 compatible graphics card 2 MB
  • Windows 98 (Windows Vista/7 for GOG.com version)
  • 200 MHz Pentium
  • DirectX 5 compatible graphics card 4 MB
16/32 MB300 MB free//
Baldur's Gate II: Shadows of Amn2000
  • Windows 95 (Windows XP for GOG.com version)
  • 200 MHz single core
  • DirectX 5 compatible graphics card 2 MB
  • Windows 98 (Windows Vista/7 for GOG.com version)
  • 266 MHz single core
  • DirectX 5 compatible graphics card 4 MB
32/64 MB800 MB free//
Battlefield 19422002
  • Windows 98/2000/ME/XP
  • 500 MHz Intel Pentium or AMD Athlon
  • 32 MB graphics card
  • Windows 98/2000/ME/XP
  • 800 MHz Intel Pentium III or AMD Athlon
  • 64 MB graphics card
128/256 MB1.2 GB free//
Battlefield 22005
  • Windows XP
  • 1.7 GHz Intel Pentium 4 or AMD Athlon XP
  • NVIDIA GeForce FX 5700 or ATi Radeon 9500 128 MB
  • Windows XP
  • 2.4 GHz Intel Pentium 4 or AMD Athlon XP
  • NVIDIA GeForce FX 5700 or ATi Radeon 9500 256 MB
512 MB/1 GB2.3 GB free//
Battlefield Vietnam2004
  • Windows 98/2000/ME/XP
  • 933 MHz single core
  • DirectX 9 compatible 64 MB graphics card
  • Windows 98/2000/ME/XP
  • 1.2 GHz single core
  • DirectX 9 compatible 64 MB graphics card
256/512 MB2 GB free//
Battlestations: Midway2007
  • Windows XP
  • Intel Pentium IV 2.0 GHz
  • AMD Athlon XP 1800+
  • Nvidia GeForce 4 series
  • ATI Radeon 9000
  • DirectX 9.0c compatible
  • Windows Vista
  • Intel Pentium IV 2.5 GHz
  • AMD Athlon XP 2400+
  • Nvidia GeForce 6800 series
  • ATI Radeon X800
512 MB/1 GB5.5 GB free//
Big Rigs: Over the Road Racing2003
  • Windows 98/2000/ME/XP
  • Pentium III 1.0 GHz
  • 3D video card 32 MB
  • Windows 98/2000/ME/XP
  • Pentium III 1.0 GHz
  • 3D video card 32 MB
128 MB300 MB free//
BioShock2007
  • Windows XP
  • 2.4 GHz single core
  • DirectX 9.0c compatible, Shader Model 3.0 128 MB graphics card
  • Windows 7
  • Intel Core 2 Duo or AMD Athlon 64 x2
  • NVIDIA GeForce 7900 GT (DirectX 9.0c) or NVIDIA GeForce 8600 (DirectX 10) 512 MB
1/2 GB8 GB free//
Cube 2: Sauerbraten2004
  • Windows XP
  • 1.0 GHz
  • Nvidia GeForce4 MX
  • 2.0 GHz
  • Nvidia GeForce 6600
256/512 MB576 MB//
Castle in the Darkness2015
  • XP
  • Intel Pentium 4 or higher
  • 256 MB of VRAM, DirectX 9.0 compatible
  • 7, 8
  • Intel Core Duo
  • 1 GB of VRAM, DirectX 10 compatible
1-2 GB120 MB//
Diablo II2000
  • Windows 2000/XP/Vista/7/8
  • 233 MHz
  • DirectX compatible card
32/256 MB650/950 MB free//
Don't Starve2013
  • Windows XP/Vista/7/8
  • 1.7 GHz
  • Radeon HD 5450 256 MB of VRAM
1 GB500 MB free//
Dota 22013
  • Windows XP/Vista/7
  • Intel Pentium 4 3.0GHz or AMD Athlon 64 3000+
  • NVIDIA GeForce 6600 256 MB / ATI Radeon X800 GT 256 MB
  • Core 2 Duo E7400 2.80GHz or Athlon 64 X2 Dual Core 5600+
  • GeForce 8600 GTS 512MB / Radeon HD 2600 Pro
2/4 GB8+ GB free//
Environmental Station Alpha2015
  • Microsoft Windows 7
  • Intel(R) Core(TM) i3 CPU
  • NVIDIA GeForce 310M
512 MB30 MB//
Eternal Senia2015
  • Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
  • Intel® Pentium® 4 2.0 GHz equivalent or faster processor
  • 1G VRAM
  • Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
  • Intel® Pentium® 4 2.0 GHz equivalent or faster processor
512 MB200 MB//
Max Payne2001
  • Microsoft Windows 2000
  • 450 MHz AMD or Intel Processor
  • 16MB Direct3D Compatible Graphics Card
  • Microsoft Windows 2000 or greater
  • 450 MHz AMD or Intel Processor or greater
  • 16MB Direct3D Compatible Graphics Card or greater
96 MB530MB/830MB//
Max Payne 22003
  • Microsoft Windows 2000
  • 1Ghz PIII/Athlon or 1.2Ghz Celeron/Duron processor
  • 32MB AGP graphics card with hardware transform & lighting support
  • Microsoft Windows 2000 or greater
  • 1Ghz PIII/Athlon or 1.2Ghz Celeron/Duron processor
  • 64MB DirectX 9 compatible AGP graphics card with hardware T&L support
256MB/512MB1.5 GB//
Need for Speed: Underground2003
  • Microsoft Windows 98, ME, 2000, XP
  • Intel Pentium III, AMD Athlon 700 MHz
  • 32MB AGP graphics card with hardware transform & lighting support
256MB2 GB//
Need for Speed: Underground 22004
  • Microsoft Windows 98, 2000, ME, XP
  • Intel Pentium III 933 MHz
  • 32MB AGP graphics card with hardware transform & lighting support
256 MB2 GB//
Noitu Love 2: Devolution2012
  • Windows 98
  • 1 GHz
  • Any system capable of software rendering/DirectX 5.0
  • Windows XP
  • 1 GHz
  • Any system capable of software rendering/DirectX 5.0
1 GB15 MB//
Psychonauts2005
  • Windows 98 SE
  • 1.0 GHz Pentium III or AMD Athlon CPU
  • GeForce 3 or Radeon 8500 GPU
  • Windows 2000/XP
  • 2.0 GHz Pentium III or AMD Athlon
  • GeForce 5600 or Radeon 9600
256/512 MB3.75 GB free//
Quake III Arena1999
  • Windows 95 (XP/Vista for Steam version)
  • Pentium 233 MHz
  • 8MB GeForce or Radeon GPU
  • Windows 98/ME (XP/Vista for Steam version)
  • Pentium II 266 MHz
  • 8MB GeForce or Radeon GPU
64 MB25 MB free (70 MB is recommended)//
StarCraft: Broodwar1998
  • Windows 95
  • Pentium 90 MHz
  • DirectX compatible graphics card
  • Windows 98/NT
  • Pentium 90 MHz or higher
  • DirectX compatible graphics card
16 MB80 MB free//
The Binding of Isaac2011
  • Windows XP
  • 2.5 GHz single core
  • DirectX 9.0c compatible graphics card
  • Windows XP
  • 2.5 GHz single core
  • DirectX 9.0c compatible graphics card
1 GB50 MB free//
The I of the Dragon2004
  • Windows 98, Me, 2000, XP
  • Intel or AMD Single Core CPU
  • DirectX 9 compatible
  • Windows XP
  • Intel or AMD Dual Core CPU
  • Shader 3.0 or higher
2GB/4GB1GB//
VVVVVV2010
  • Windows XP or Leopard 10.5.8
  • 2 GHz single core
  • DirectX 9.0c compatible graphics card
  • Windows XP or Leopard 10.5.8
  • 2 GHz single core
  • DirectX 9.0c compatible graphics card
256 MB42 MB free//
Ys I & II Chronicles+2009
  • Windows XP
  • Intel Pentium III 866 MHz
  • 64 MB of VRAM
  • DirectX 9.0c compatible
  • Windows XP, Vista, 7
  • Intel Pentium III 1.6 GHz or higher
  • 64 MB of VRAM
  • DirectX 9.0c compatible
1 GB2 GB free//